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Support OpenGL ESv2, add example

Open Simon-L opened this issue 1 year ago • 1 comments

Title says all, I forgot to open PR for this. I need this for the embedded devices I use LuaJITImGui on :)

Let me know if you'd like to support that and I'll fix the conflicts!

Simon-L avatar Nov 06 '23 20:11 Simon-L

Yes, it seems interesting. If I understand correctly defining IMPL_OPENGL3_ES2 (should be added to options with a default of no) changes the target from opengl3 to opengl3_es. As for the example, only the version is changed to 2.0 and setattributes for GL_ES?

sonoro1234 avatar Nov 07 '23 09:11 sonoro1234