LuaJIT-ImGui
LuaJIT-ImGui copied to clipboard
Support OpenGL ESv2, add example
Title says all, I forgot to open PR for this. I need this for the embedded devices I use LuaJITImGui on :)
Let me know if you'd like to support that and I'll fix the conflicts!
Yes, it seems interesting. If I understand correctly defining IMPL_OPENGL3_ES2
(should be added to options with a default of no
) changes the target from opengl3 to opengl3_es. As for the example, only the version is changed to 2.0 and setattributes for GL_ES?