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A HTML5 game of strategy, intrigue and galactic conquest.

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The client doesn't validate trade quantities, and this results in an error on the server once the value is eventually checked. For example, you can trade $-1 to another player...

Public games have time machine capabilities, having an option in custom games to get the functionality would be very useful. If it's hard on the servers, then having a limit...

Select a tutorial from a list of beginner and intermediate ones, as suggested by Hexous on Discord. TODO - Individual tutorials will have their own companion text. - Create the...

Proof of concept of a Rimworld-style Adaptive Tutor / Learning Helper.

- Mentions (for stars and players) can now be used in notes - Adds a readonly notes version, where mentions are rendered with links (that bring the mentioned object into...

You can now schedule bulk upgrades in the future!!! No need to set alarms at 3am anymore to buy your economy or industry just before/after cycle! Any review is welcome!

enhancement

This is a draft pull request which is missing the component that actually adds the gift-star to the front end. I'm not super happy with the design I chose, and...

Added an event (and notification) for carriers detected moving towards your stars SERVER carrier attacking star notification flag stored on star, maybe this needs to move need someone to review...

Some minor improvements to the AI (nothing groundbreaking). Most importantly: - AI will now run at the beginning of the game tick to avoid some instances of cheating and get...

This fixes an annoying bug related to tech scanning in extra dark mode. Here is a typical situation where this bug arises: No star of player A can directly scan...