!Ryan
!Ryan
Oh, if you can could you tell me what's causing the overhead then?
Here [BroadcastsThing.zip](https://github.com/TurboWarp/scratch-vm/files/12818267/BroadcastsThing.zip) Enable 60 fps to see the difference or just add more receive hat blocks
how do you read them though, also dynamically
> @softedco, Have you tried the extension? It makes an actual new variable: > > https://github.com/TurboWarp/extensions/assets/78769806/5211587c-14f1-4d8f-b085-de0c7b599c84 > > you can't read it's value or set it dynamically, only manually which...
> > @softedco, Have you tried the extension? It makes an actual new variable: > > > >  > > > this
 #100
 TurboWarp Blocks
>  > The image for that already exists
is there a workaround for this for now? would be very helpful