SofaPython3
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Memory corruption with some data copy pattern
During our weekly coding sprint it was reported that this kind of pattern is failing:
with rootNode.mechanicalObject.position.writableArray() as w:
w[0] = rootNode.otherObject.position.value[0]
Should be investigated quickly.
Hello Damien, in my case I have a big "memory usage" growth and It is happening when I am moving objects in the scene using a similar code pattern. could this be related?