socket.io-client-swift icon indicating copy to clipboard operation
socket.io-client-swift copied to clipboard

Results 182 socket.io-client-swift issues
Sort by recently updated
recently updated
newest added

Fix the issue where it takes over 60 seconds to close the socket after a network disconnection, and the problem where the server-side socket takes over 30 seconds to close...

I have a question regarding the connect parameter ([withPayload](https://nuclearace.github.io/Socket.IO-Client-Swift/Classes/SocketIOClient.html#/s:8SocketIO0A8IOClientC7connect11withPayloadySDySSypGSg_tF)) in swift-socketIO. Specifically, I want to know if there is any internal logic that automatically wraps the dictionary into an "auth"...

Hi, We are facing an issue while updating our dependency on cocoapods. - ERROR | [iOS] xcodebuild: Socket.IO-Client-Swift/Source/SocketIO/Engine/SocketEngine.swift:27:8: error: compiling for iOS 11.0, but module 'Starscream' has a minimum deployment...

LOG SocketIOClient{/}: Handling event: statusChange with data: [connecting, 2] 2024-10-17 17:34:20.958637+0800 UENUTSRequest[272:8051] LOG SocketIOClient{/}: Joining namespace / 2024-10-17 17:34:20.958978+0800 UENUTSRequest[272:8051] LOG SocketManager: Tried connecting socket when engine isn't open. Connecting...

I'm using the socket in a swift iOS app like this: ``` private var manager: SocketManager! private var socketIO: SocketIOClient! ..... manager = SocketManager(socketURL: URL(string: url)!, config: [ .log(true), .reconnects(true),...

Hi, I'm experiencing a **"request timeout"** issue when trying to connect to localhost using Socket.IO. However, the connection works perfectly fine with Telnet and when using input/output streams. The problem...

After quick disconnection and connection then I get this error sometimes. Any ideas why there is the error and how to avoid getting it?