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Results 182 socket.io-client-swift issues
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I'm unable to get an authorization header to work. This is on master, and I tried all of the recent tags on this project. I verified that the Authorization header...

Swift 6 introduces some new nice things, but taking advantage of them will require either a very breaking change, or a careful migration/code flag model most likely based around https://github.com/apple/swift-evolution/blob/main/proposals/0362-piecemeal-future-features.md

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The following code fails on v15.1.0: `self.manager = SocketManager.init(socketURL: url, config: [.log(true), .compress])` If you eliminate the config options, then it works. The above works under v15.0.0.

When my app goes into the background, it stops receiving messages over sockets, is there any way to make sockets work in the background. I have two apps on the...

I am using socket io swift client v16. I am using v4 of nodejs server socket io lib. Below is my code ``` static let manager = SocketManager(socketURL: URL(string: baseUrl)!,...

I believe it will be better the module could support Objective-C. ^_^

Work with Swift 4.2 every time false. # Socket.IO-Client-Swift (13.3.1) # Starscream (3.0.6) web and android sending event's received. but From iOS sending event not receive any where. LOG SocketIOClient{/}:...

Hello, I am only receiving public messages from my laravel-echo server when using the iOS client. I receive public messages just fine using the below method. According to the laravel-echo-server,...

**问题是当我用同样的客户端程序连接服务端的socket.io 版本是2.3.1 是 一切都没有问题。 但是当服务端的socket.io版本是4.4.1时就,客户端报如下错误,好像是握手失败。 The problem is when I use the same client program to connect to the server of socket.io version is 2.3.1, so everything is OK. But...

SocketManager.swift open func connect() { guard !status.active else { DefaultSocketLogger.Logger.log("Tried connecting an already active socket", type: SocketManager.logType) return } if engine == nil || forceNew { addEngine() } status =...