socket.io-client-cpp icon indicating copy to clipboard operation
socket.io-client-cpp copied to clipboard

C++11 implementation of Socket.IO client

Results 149 socket.io-client-cpp issues
Sort by recently updated
recently updated
newest added

For now, there seems no reference on client-side ping sending, will cause disconnection with laravel-echo-server.

needs info

![Capture](https://user-images.githubusercontent.com/88225625/127731324-8c0138d2-32e8-4fac-a7e9-2ea852dcb405.PNG) I am having these 4 errors on the same file and was wondering if there is a way to get it fix here soon

needs info

I saw the tutorial and I can make libsioclient_tls.a file . and it works when I use iphone simulator in my mac. but there is some problem when I compile...

needs info

#include "sio_socket.h" sio::client h; gives me: compiled with: g++ -lpthread -lrt siotst.cpp -o sio -std=c++11 error: ‘client’ in namespace ‘sio’ does not name a type Any help would be appreciated.

needs info

In a OOP setup where multiple objects are tapping in to the same event they should be able to unbind without side effects. **Suggestion** I think `on(...)` should return a...

enhancement

This allows socket.io-client-cpp to build successfully for me using the MinGW cross-compiler from [mxe.cc](http://mxe.cc/): ``` i686-w64-mingw32.static-cmake \ -DBOOST_INCLUDEDIR:STRING=/opt/mxe/usr/i686-w64-mingw32.static/include/boost \ -DBOOST_LIBRARYDIR=/opt/mxe/usr/i686-w64-mingw32.static/lib \ -DBOOST_VER:STRING=1.60.0 \ -DMINGW_STD_THREADS=$(pwd)/../mingw-std-threads ```

I was unable to build it on MSVC 2015, maybe it breaks some other compilers too

Add all files necessary to build .deb packages (use `dpkg-buildpackage -uc -B`)

build

The Socket.IO cpp client doesn't verify server's certificate while TLS is enabled. So the server's certificate may be issued by an untrusted authority or server's domain may not match certificate's...

Hi, I'm working on Minko (https://github.com/aerys/minko). We're building a cross-platform 3D/VR engine. We're targeting Windows, OSX, Linux, iOS, Android and HTML5 with a single C++11 code base. And we want...