snepsnepsnep
snepsnepsnep
So the server is receiving valid data, but sends out two different positions under the same player&vehicle ID one after another? I've encountered that bug on a server before but...
I'm fairly certain this bug happens because two different clients somehow end up with the same local server ID and both end up sending data under the same ID, causing...
A temporary workaround would be to move the BeamMP Launcher to a different directory (and make sure the shortcut is pointed to it). Or changing the "Start in:" directory on...