Jared Ketterer
Jared Ketterer
https://user-images.githubusercontent.com/36507175/108614855-eb0f1180-7449-11eb-8833-3d6586c33f68.mp4 Someone recently sent me this, it's the apex firing range with an edited vertex lump They seem to hover in place until the cut the UDP stream part of...
I have found that the angel city vpk contains some different versions of the map in depot/r2pcprecert/game/r2/maps. This version has some slight differences (vertex lump included) but they’re pretty small...
I’ve started work on a blender addon for viewing bsps, so far it’s been pretty helpful for understanding how everything fits together. I think can start working towards looking at...
  
I've made some progress on understanding physics in titanfall 1 & 2 this past week. having reverse engineered about half of the `PHYSICS_COLLIDE` lump, I noticed Titanfall 2 barely uses...
Recently we've been digging around in the [Titanfall | 2: Northstar Discord Server](https://discord.gg/34prExHE) to work out how collision meshes are stored in Titanfall 2 maps. So far we've worked out...
Ideally there should be a map for each branch script also need to document the tools pipeline to make each map Quake, GoldSrc & Source tools are open source Other...
Games without tools will be more complex (CSO2 & Titanfall), however incomplete converters exist for CSO2
Found tools for [`arkane.dark_messiah_singleplayer`](https://github.com/snake-biscuits/bsp_tool/blob/master/bsp_tool/branches/arkane/dark_messiah_singleplayer.py) https://www.moddb.com/games/dark-messiah-of-might-magic/downloads/dark-messiah-might-and-magic-sdk These are a mirror / backup of official beta tools A Steam AppID for this SDK exists in `gameinfo.txt`, might be possible to download with...
Found tools for [`troika.vampire`](https://github.com/snake-biscuits/bsp_tool/blob/master/bsp_tool/branches/troika/vampire.py) https://www.moddb.com/mods/vtmb-unofficial-patch/downloads/bloodlines-sdk These tools are Unofficial; built from HL2 Beta to get VBSP v17, then extended somewhat to match VtM:B needs Developers can be found at [Planet...