Tiago Conceição
Tiago Conceição
Yes, just install the emgucv nugget and copy the dlls. It should work on bin root. However in a normal not published compilation they are located under `runtimes\win-x64\native` ``` Directory:...
Theres not an option to combine all that into a single dll? If you want emgucv runtime you need to get the package https://www.nuget.org/packages/Emgu.CV.runtime.windows
Better ask to @emgucv But you can also edit the [bat](https://github.com/emgucv/emgucv/blob/master/platforms/windows/Build_Binary_x86.bat) and add `WITH_GSTREAMER:BOOL=TRUE`, not sure if only that will work
See: https://discourse.cmake.org/t/how-to-combine-all-dlls-from-subproject-into-one-dll/7235/5 `BUILD_opencv_world` which emgucv is using [here](https://github.com/emgucv/emgucv/blob/master/platforms/windows/Build_Binary_x86.bat#L523)
Yes, it should combine all in one dll and then you can try it as cvextern.dll
Take a look at [EmguExtensions.cs](https://github.com/sn4k3/UVtools/blob/master/UVtools.Core/Extensions/EmguExtensions.cs#L243-L257) search for Span
> @sn4k3 - I'm trying to call `imdecode`, and I _start_ with a `Span`, not need one as the result of a call (at the moment). Ok for that is...
My emgu extensions does that and much more: https://github.com/emgucv/emgucv/discussions/519 ```C# var span = mat.GetDataByteSpan(); ```
Maybe fixed in last version, reopen if needed
Maybe fixed in last version, reopen if needed