smoothGrace
Results
2
issues of
smoothGrace
比如,一个魔法效果,模型是"A",那么重复时候,转出来的数据会变成"A","A" Targetattach是"origin"那么就变成"origin","origin" 地图接手次数过多...有的人用了slk又不完全... 结果就变成了这样... 建议发现字段值重复(值相同)的时候不要再添加上去... 甚至因为丢失了AbilityBuffData.slk或者说是没丢失藏在w3h里面?我手写了一份塞进去。。。还原出来就是双份的ID,比如BNms有2个...一个在标准里,一个在自定义里... 用2.52不塞还原出来的就缺很多...
it use in under world,some times,the quest award is contain some good suffix or prefix to smeltery,for the underworld recipes. change background-color to hint? the better to add a list...
:bulb: feature request