smf-
smf-
You should probably eject the disk from the 1541 before pasting/renaming/deleting and insert it again afterwards & only cache the bam on the u64 during the operation.
"those messages does not go anywhere too much. So it's the desired behaviour" They randomly overwrite the start of the .d81, I'm sure that is not desired behavior. I am...
I don't know how many people are using it on windows, but as it usually only overwrites the first couple block(s) then it's possible it's happening for other people but...
> @smf it is easy to reproduce? I make native Windows builds, and also use WSL for work. I can't for sure say how easy it was to reproduce, when...
> @smf- I'm not fully understand why you want (or why it would help) to put those **after** `FreeConsole()`, I don't care personally where they are, but putting the lines...
I've been running with this for a while (diff based off latest next), it looks cleaner and it hasn't caused me any issues so far. ``` xemu/emutools.c | 21 +++------------------...
Could the sprite hardware also have an auto clear (either always or based on a flag?) On 15/04/2021 23:21, Furrtek wrote: > > About the sprite RAM double buffering, it's...
Thanks, I will use these as a test case
I agree that it would be better to support elf/dwarf. Even if you are using tools that don't support elf output, writing a converter to output elf would be a...
Which emulator are you thinking of? It's not just a case of figuring out how they do it, but whether it would be useful. On 29/06/2022 01:35, Risugami wrote: > ...