Sylvain Meunier

Results 10 comments of Sylvain Meunier

@DagerD Should I use this [tag](https://github.com/GPUOpen-LibrariesAndSDKs/BlenderUSDHydraAddon/releases/tag/v1.0.65) ?

I tried to render a reference image using this version. No crash anymore but everything was purple.

Here's my [DxDiag output](https://github.com/GPUOpen-LibrariesAndSDKs/BlenderUSDHydraAddon/files/7839898/DxDiag.txt).

Console reports a mountain of : ``` *** Validation warnings for *** Invalid element name: *** Validation warnings for *** Invalid element name: *** Validation warnings for *** Invalid element...

![image](https://user-images.githubusercontent.com/83636719/148923750-b28a982a-ba83-4444-adae-2e5951a59b6d.png) It works with Full, no error in the console.

Hi ! I add this presentation in mind and also Unreal and Ubisoft takes on the problem. A frame graph can provide several features : 1. Resources are named globally...

Might be the best !

Here's commands for a fresh repo : 1. `git submodule update --init --recursive` 2. `.\vcpkg\bootstrap-vcpkg.bat -disableMetrics` 3. `.\vcpkg\vcpkg.exe install` 4. configure cmake adding `-DCMAKE_TOOLCHAIN_FILE=${workspaceFolder}/vcpkg/scripts/buildsystems/vcpkg.cmake` 5. build using cmake

No problem for the delay ! vcpkg can help versioning, retrieving, building [libraries](https://github.com/smeunier-amd/DJV/blob/vcpkg-2.0.8/vcpkg.json) used by cmake projects.