zhang
zhang
> Hi! I did start an implementation for a camera-centric toggle in this branch: https://github.com/nerfstudio-project/viser/tree/brent/camera_centric_mode > > But unfortunately it needs work to get running. We're currently using an off-the-shelf...
Thank you very much. Specifically, I want to implement my features in the new version of the viewer in nerfstudio, But there is no CameraControls.tsx in nerfstudio. Can you tell...
Hello, thank you very much for your question and the author's answer. I have successfully installed it in the Win10 system and shared it with those in need. May I...
thank you very much. I have successfully implemented the control of the roller, and this is my process to share with those in need Viser can be installed on Linux...
> I am thinking about giving this implementation a try. My idea would be to spawn two translation-gizmos and connect them with a line that shows the distance. A very...
> For reference, in case it is helpful for the implementation, polycam recently added a "rescale" feature. As [@murcje](https://github.com/murcje) suggested, It is very simple (at least on the UI side),...
> That rescale example is from https://poly.cam/ (also a good product but very different from supersplat) thank you The click function is very accurate. Do you know how to make...
> Yes. HAC essentially renders images under the 3DGS pipeline, thus is able to achieve real-time rendering. Please refer to the paragraph **Inference time** in our paper. Is there a...
Do you talk about the VRAM for rendering the results interactively?YES thank you
thank Are you saying that you have reduced the disk usage of the result files, but the space for data in VRAM and the VRAM used for rendering have not...