Sam Lantinga
Sam Lantinga
No, we should use the associated window.
Is this still active in SDL3? I believe we made this more robust since this bug report was entered.
No, this is not intended.
This generally sounds good to me, but if you can revert the checkkeys change that would be great. You can always make that change locally, but the checkkeys program is...
Can you do `git rebase -i origin` and drop those two commits?
@frenzibyte, what's the current state of this PR? Are there pieces that we can split out and commit separately if that makes sense?
This requires GameInput.h from the Microsoft redistributable: https://learn.microsoft.com/en-us/gaming/gdk/docs/features/common/input/overviews/input-overview I'm not sure why gameinput is being enabled in CMake, @madebr, do you know what's happening here?
For me the option is grayed out and set to "Enabled" if HEVC is enabled, which is correct. There's no software decoding option for HEVC. If I disable HEVC, the...