Sebastien Loriot
Sebastien Loriot
Hey, thanks for the notification. Very interesting. You are using EPECK as input kernel while Manifold uses double, right? I wonder what difference it makes if we are also using...
We could indeed use TBB to process intersections and retriangulation but I never spent time on it as no one asked for it. I saw the bench. It is strange...
I guess it is a library load error. Maybe you have to add in the library path the path where pip installed the shared library.
I won't have time in the near future to do that without sponsoring sorry. If you're limited to a specific functionality it might be easy to do it inside a...
That has already been tested but I cannot say when. @maxGimeno did try also IIRC. Do you have a link issue only with this package?
Sorry I meant @maxGimeno
I just check and there are no difference in the CMakeLists.txt. It might be the dependency on Triangulation_2 that cause the issue but it should not be the only package...
It still has the same status, no resource available unless someone can put some (either financial or time).
In theory it is not complicated, you simply need to change the simplex types in the typedef.h of the two packages (there is already a special case in 2D with...
it is not possible with the current code but I do not see any reason why it shouldn't be possible. @maxGimeno shall you give it a try?