slinga-homebrew
slinga-homebrew
I improved things by adding a sync byte, adding start and stop bits, and Reed Solomon encoding my data before transmitting. I get ~1 bit flip every 500 bytes or...
The project is here: https://github.com/slinga-homebrew/Save-Game-Extractor. I used https://github.com/quiet/libcorrect for Reed Solomon.
Thanks for the bug report. This looks like an error when printing the comment. Do you have the 2nd BUP file?
Sorry to hear you are having an issue. I can try to repro but being that the save is compressed first it's unlikely to match your compressed save. Can you...
When you copied it three times, it was the same exact save each time? I'm seeing massive differences. If the files are from the same save I might be able...
Would you mind making a few more transfers? I have not been able to correct the save.
Can you send me the multiple corrupted saves? Assuming they are all of the save exact save I might be able to cobble them together. The three you sent me...
Thanks for the heads up. I don't have a 50 hz Saturn to test on unfortunately so I won't be able to debug. I'll add a note on the readme.
The problem is jo_backup_save() only returns a true/false. So i can detect the write fail, but I have no idea why. I can change it to no longer pop a...
I tweaked the error message in trunk. I need to look how to read the values of internal\cart memory. I know Jo Engine does it, I'm not sure there's a...