Sasha Szpakowski

Results 554 comments of Sasha Szpakowski

**Original comment by Daniel Power (Bitbucket: [danielpower](https://bitbucket.org/danielpower), GitHub: [danielpower](https://github.com/danielpower)).** ---------------------------------------- If you're willing to include imgui, I've written a file picker dialog that should work for you. ![Screenshot_2017-07-26_14-40-52.png](https://bitbucket.org/repo/A6ddy/images/1022452956-Screenshot_2017-07-26_14-40-52.png) I wrote...

**Original comment by Bart van Strien (Bitbucket: [bartbes](https://bitbucket.org/bartbes), GitHub: [bartbes](https://github.com/bartbes)).** ---------------------------------------- Of course that does require luafilesystem. (It looks nice, btw.)

**Original comment by Daniel Power (Bitbucket: [danielpower](https://bitbucket.org/danielpower), GitHub: [danielpower](https://github.com/danielpower)).** ---------------------------------------- Once 0.11 is released, I'm going to begin packaging luafilesystem and imgui with the file dialog, and dropping them into...

**Original comment by Pablo Mayobre (Bitbucket: [PabloMayobre](https://bitbucket.org/PabloMayobre), GitHub: [PabloMayobre](https://github.com/PabloMayobre)).** ---------------------------------------- I support @Alloyed proposal of using nativefiledialogs, the dependency is really small and pretty much crossplatform (works in Windows, Linux...

**Original comment by Mi 28 (Bitbucket: [rcoaxil](https://bitbucket.org/rcoaxil), ).** ---------------------------------------- Given that you cannot mount a point you didn't select in current session, its usability is limited, at best. To leverage...

**Original comment by itraykov (Bitbucket: [itraykov](https://bitbucket.org/itraykov), GitHub: [itraykov](https://github.com/itraykov)).** ---------------------------------------- To be honest, I don't think this is a good idea. Even if you were to write an editor in Love2D,...

**Original comment by Ross Grams (Bitbucket: [rossgrams](https://bitbucket.org/rossgrams), ).** ---------------------------------------- Yes, built-in nativefiledialogs support (or similar) would be really, really nice. You can't beat the native dialogs for UX. I would...

**Original comment by Nicolás Abram Luján (Bitbucket: [nicolas abram lujan](https://bitbucket.org/nicolas abram lujan), ).** ---------------------------------------- I also think this would make a very nice feature. A lot of people like having...

**Original comment by Gabe Stilez (Bitbucket: [z0r8](https://bitbucket.org/z0r8), ).** ---------------------------------------- If people would be more sated with an "in-game" solution, i do believe that there's only three things stopping that; -...

As far as I know it's already possible to implement mutex primitives in Lua code just by using Channels, but I haven't ever found a practical use for doing that....