Sasha Szpakowski
Sasha Szpakowski
**Original comment by Sasha Szpakowski (Bitbucket: [slime73](https://bitbucket.org/slime73), GitHub: [slime73](https://github.com/slime73)).** ---------------------------------------- > Text objects are not what I expected so I dont really like them hahaha. What did you expect?
**Original comment by Pablo Mayobre (Bitbucket: [PabloMayobre](https://bitbucket.org/PabloMayobre), GitHub: [PabloMayobre](https://github.com/PabloMayobre)).** ---------------------------------------- Just one text (it wouldnt store more than one string), percharacter format, utf8 functions (string like, not just the ones...
**Original comment by Sasha Szpakowski (Bitbucket: [slime73](https://bitbucket.org/slime73), GitHub: [slime73](https://github.com/slime73)).** ---------------------------------------- > utf8 functions (string like, not just the ones provided in UTF-8) That doesn't seem like it should belong in...
**Original comment by Pablo Mayobre (Bitbucket: [PabloMayobre](https://bitbucket.org/PabloMayobre), GitHub: [PabloMayobre](https://github.com/PabloMayobre)).** ---------------------------------------- Well you are right there, haha Anyway the most important feature I wanted would be percharacter format or rich formating,...
**Original comment by Sasha Szpakowski (Bitbucket: [slime73](https://bitbucket.org/slime73), GitHub: [slime73](https://github.com/slime73)).** ---------------------------------------- I don't think that's a direction that love.graphics text drawing will go in, for the foreseeable future. You can draw...
**Original comment by Pablo Mayobre (Bitbucket: [PabloMayobre](https://bitbucket.org/PabloMayobre), GitHub: [PabloMayobre](https://github.com/PabloMayobre)).** ---------------------------------------- I though that was the issue you were trying to cover with Text objects but well (It's not like I...
**Original comment by Pablo Mayobre (Bitbucket: [PabloMayobre](https://bitbucket.org/PabloMayobre), GitHub: [PabloMayobre](https://github.com/PabloMayobre)).** ---------------------------------------- API proposal ```lua local x, y, width, height = font:getGlyphPosition(index, text, limit, align) ``` This one returns the `x` and...
**Original comment by Pablo Mayobre (Bitbucket: [PabloMayobre](https://bitbucket.org/PabloMayobre), GitHub: [PabloMayobre](https://github.com/PabloMayobre)).** ---------------------------------------- Well after designing many API's with textareas in mind, the above proposal I made more than a year ago still...
Looks like I forgot to implement that, whoops.
Should be fixed now in 99ad5766683b4adea54f9a3afd1fdd3afee8c29f