Sasha Szpakowski
Sasha Szpakowski
**Original comment by airstruck (Bitbucket: [airstruck](https://bitbucket.org/airstruck), GitHub: [airstruck](https://github.com/airstruck)).** ---------------------------------------- @bartbes, what you're saying now seems to contradict what we discussed earlier. To recap [the conversation](https://love2d.org/forums/viewtopic.php?f=4&t=78401&start=650), I asked if gravity was...
**Original comment by Bart van Strien (Bitbucket: [bartbes](https://bitbucket.org/bartbes), GitHub: [bartbes](https://github.com/bartbes)).** ---------------------------------------- I do have this horrible habit of contradicting myself. Which I will now do again, by saying I was...
**Original comment by airstruck (Bitbucket: [airstruck](https://bitbucket.org/airstruck), GitHub: [airstruck](https://github.com/airstruck)).** ---------------------------------------- I agree, that does make sense, although I think it makes more sense for a simplified API than it does for...
**Original comment by Sasha Szpakowski (Bitbucket: [slime73](https://bitbucket.org/slime73), GitHub: [slime73](https://github.com/slime73)).** ---------------------------------------- What would be a more accurate / descriptive name for it?
**Original comment by Pedro Gimeno Fortea (Bitbucket: [pgimeno](https://bitbucket.org/pgimeno), ).** ---------------------------------------- I don't know, setLengthScale maybe?
**Original comment by Julio Felipe Angelini (Bitbucket: [brocoli](https://bitbucket.org/brocoli), GitHub: [brocoli](https://github.com/brocoli)).** ---------------------------------------- +1 on keeping the current physics API as is, except maybe for setMeter, and building any convenience and ease-of-use...
**Original comment by itraykov (Bitbucket: [itraykov](https://bitbucket.org/itraykov), GitHub: [itraykov](https://github.com/itraykov)).** ---------------------------------------- I like Sasha's idea of simplifying the API: ``` #!lua fixture = Body:newChainShape(looping, points) fixture = Body:newCircleShape(x, y, radius) fixture =...
Original attachment: [setmeter-test.love.zip](https://github.com/love2d/love/files/4238658/setmeter-test.love.zip)
I do want to switch to MojoAL instead of Apple's OpenAL implementation for iOS. But on other platforms, OpenAL-Soft exposes some features love uses which MojoAL doesn't provide I believe...
It should be feasible to have a compile flag to choose MojoAL instead of OpenAL-Soft / system OpenAL, at least.