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Game Boy Advance, Game Boy, Game Boy Color, and DS Emulator

Results 163 SkyEmu issues
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For games like pokemon being able to disable and enable the gameboy's internal clock is helpful. Please add this feature

It would be nice if SkyEmu has CPU usage bar in the `Emulator Stats` menu, like the No$GBA's Debug version do: ![image](https://github.com/skylersaleh/SkyEmu/assets/34793045/567c86af-4c6e-400e-8af3-c1ae2a041946)

Issue: Broken audio on channels 1-3 results in sounds played on them to be cut off far too early. Rather than the 1-2 second holds that should happen, SkyEmu plays...

Creating a stub issue to track this issue that SkyEmu will suffer from as well: https://github.com/mgba-emu/mgba/issues/2933

gba

This will give users ability to adjust their Audio Quality and Volume.

I am requesting support for the following peripheral into SkyEmu: *Magic Reader (made for Juushinden: Ultimate Beast Battlers)

Hey, are there any instructions for building this for Raspberry Pi OS?

Certain sprites are just displayed as black rectangles or otherwise distorted. It happens during the opening cutscene with Vaati, but it's also apparent every time you shrink during the shrinking...

SkyEmu currently uses a byte-order convention for EEPROM saves that matches GBA technical specifications. However, this makes it slightly inconvenient to handle saves from other common emulators, which follow a...

In Pokemon White 2, the in-game trades don't work. When I try to trade a ditto the screen goes black at the start of the trade sequence. Keep in mind...