Floogle
Floogle
I don't think this is appropriate for the joystick patch. I intended to keep games with joystick support playable, just without the joystick support. It doesn't produce any error messages,...
My most direct source of evidence is the numerous cases of it I've observed myself: my phone hotspot, and the numerous people I've tested it with in Finland, Argentina, China,...
> Yeah, I agree, for Wiimmfi we need to have a solution that works for everyone and not a setting people would have to tinker with. Which probably means we...
ENet has the necessary changes upstream now. I'm happy to implement automated configuration, but I'd like to know what would be most convenient for you guys in terms of implementing...
While I haven't independently verified *why* it happens (my best guess is from the ICE mailing list), I have observed the p2p-blocking symptoms in various places (particularly some friends in...
No worries, take all the time you need. I'd like to add that I checked my phone (Nokia 7.1 running Android 10) and when running a test on my laptop...
TTL is now determined automatically. The traversal server has an additional socket on port 6226, which functions identically to the first. The test works as follows: 1. Upon receiving the...
Rebased on latest master so that https://github.com/dolphin-emu/dolphin/pull/11381 is included in potential test builds. It's worth noting that having a second port on the traversal server means we can automatically detect...
> This seemingly got lost in the shuffle, but does the traversal server (as in, [this](https://github.com/dolphin-emu/sadm/blob/ae419bd5a54323ecc2651330cfac0ba4d3cc9b74/roles/traversal-server/default.nix)) need port 6226 opened now? Yes, it does.
> Is the modified traversal server backwards compatible with older Dolphin versions? Should be, it only adds commands.