skyboy
skyboy
More elaborately: accesses to B/a will get remapped to A/a, which may then fail due to modifiers like private and final. The structure I had it in was of this...
Correction: any successful remap will corrupt the world. The FMLMissingMappingsEvent just doesn't function in any kind of meaningful way.
Okay, there were ItemBlocks that I had removed during the restructure that were not remapping causing the registry to fail its consistency test because the failed items blocked the ID...
Largely corrected by 12ccf9cf49b76140841cdc5a459422ae4781de1a. Unknown if mods throwing errors during the event will cause the same issue. @cpw
A "feature" of BuildCraft is that the wooden power pipe and all machines have an idle power draw. Supply a redstone signal to the generator to turn it off.
I'm fine with you using the art for whatever too, anything I added was just ripping textures off the stone background and putting it on netherrack.
Update MCPC, they have made changes to account for how MFR captures the drops from mobs.
This repo contains 1.5.2 code and isn't maintained, go to https://github.com/skyboy/MineFactoryReloaded for the most recent sources.
I'm maintaining the mod presently (1.6 onwards); (over here: https://github.com/skyboy/MineFactoryReloaded) This issue was resolved recently, and nothing in the pedantic (your words) code you provided is correct, nor appreciated.
> Explained further internally in SUBS-12389 Some background for those curious: the positions given are based on UTF-8 bytes and not by runes. This means e would be a length...