Stuart Anderson
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2
issues of
Stuart Anderson
I've been experimenting with the samples and also doing my own testing with a Unity-based project using the new XR_MSFTX_scene_marker extension in the preview runtime to detect QR codes. I'm...
The mirror for the OpenXR package appears to be stuck at version 1.3.1 from 18+ months ago, but the package has been [updated fairly regularly](https://docs.unity3d.com/Packages/[email protected]/changelog/CHANGELOG.html) since then. There's also a...