Sisby folk
Sisby folk
Minecraft 1.18.2 Fabric 0.13.3 FAPI 0.51.0 [latest.log](https://gist.github.com/sisby-folk/ee79fc2429511d9ef07249953920dc73)  Issue specifically affects origins, preventing it from loading correctly (?) Confirmed on a clean instance, doesn't occur when _either_ charm or zoomer...
Effect: Advancements screen doesn't display any advancements (charm nor vanilla) Reproduction steps; 1. Disable some charm features [charm config.zip](https://github.com/svenhjol/Charm/files/8301493/charm.config.zip) 2. Load up a new world 3. Achieve "on the go"...
Currently there's a setting to disable vanilla rendering altogether, which provides an FPS boost to the client. It would be useful to have a setting that limits the distance for...
It would be helpful if there was a debug line within F3 that indicated how complete LOD generation/loading was at any one time. A lot of issues are reported partially...
The easiest way to update the modpack details right now is to run packwiz init -r - Including things like changing the author name, the version of the pack, and...
It would be great to be able to provide a new minecraft version (and array of other acceptable versions) and have all mods attempt to upgrade to that version. Here's...
Currently, `packwiz upgrade` is able to list out the mods that have available updates using their friendly name, and the file replacements that will occur on upgrade.  (Ignore the...
Add an additional property to `optional` named `group` that accepts a string, mods with the same group name are grouped on the optional mods screen. This is useful when a...
Mixes in from the fabric side to make sure that Textures load before Texturesets which load before Tiles. Fixes #438.
**Describe the bug** When loading the mod on Quilt with QFAPI, the game crashes on startup on most boots (it's possible for the game to boot successfully). In heavier mod...