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It's a Doom editor

Results 224 SLADE issues
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**SLADE Version**: (3.2.1) **Operating System**: Linux/any **Issue Details**: The maximum target framerate is 100 FPS, which seems like an arbitrarily low limit. Is there a particular reason it's set this...

map editor
linux
minor issue

**SLADE Version**: 3.2.1 **Operating System**: KUbuntu 22.04 KDE **Issue Details**: When I go to set the location of the PrBoom+ executable which happens to be located in the /usr/games/ directory,...

linux

**SLADE Version**: (3.2.1) **Operating System**: Windows **Issue Details**: When loading a UDMF map into the editor, any backslashes in front of escaped characters such as line breaks or inner quotes...

bug
map editor

**SLADE Version**: 3.2.1 **Operating System**: Linux **Issue Details**: Trying to compile an ACS library while working with a directory causes SLADE to crash. Creating an empty maker within the acs...

crash bug

Added some tools to find duplicate texture and patch entries in zdoom. This will help manage large texture packs. It'll check across Texture entries, texture files themselves, and flats. The...

**SLADE Version**: (v3.2.1) (Flatpak) **Operating System**: Linux - Ubuntu LTS 20.04 **Issue Details**: While in visual mode in the map editor, if you hit TAB then focus the map editor...

bug
map editor

**SLADE Version**: (3.2.1) **Operating System**: (Linux) **Issue Details**: I am working on making an RPM for both RHEL and Fedora. In mock I am getting on all platforms (so it...

**SLADE Version**: 3.2.1. **Operating System**: Windows 10 **Issue Details**: I just installed the latest version on my laptop and the graphics on the right side of the screen are completely...

**SLADE Version**: 3.2.1 **Operating System**: Windows 10 **Issue Details**: Ever since 3.2.0, it seems that the ability to mass rename files, such as for changing the names of sprite sheets...

bug
resource editor

Version: 3.2.1 (x64) No current action Operating System: Windows 10 (build 19044), 64-bit edition Graphics Vendor: OpenGL not initialised Graphics Hardware: OpenGL not initialised OpenGL Version: OpenGL not initialised Stack...