Kai Angulo

Results 2 repositories owned by Kai Angulo

URP-Atmosphere

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Implementation of an atmospheric scattering example found on ShaderToy, ported to URP and made to work with baked optical depth. Inspired by Sebastian Lague's series on Atmospheric Rendering

URP-Fog-Volumes

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Implementation of Raymarched Volumetric Fog in Unity's Universal Render Pipeline