Sindharta Tanuwijaya

Results 61 comments of Sindharta Tanuwijaya

Thank you for the feedback. We'll check if it's possible to get this file path from outside Blender.

Makes sense. We'll put it in the backlog

On the second though, this is actually already in the backlog, but we haven't had the time to implement it yet. #44 And actually, when you check "Auto Sync", it...

It depends on the particular plugin that you want to add this feature to. The plugin code itself has been moved to https://github.com/Unity-Technologies/MeshSyncDCCPlugins As an example, for Blender, please search...

It's `msmayaGetContext().sendObjects(MeshSyncClient::ObjectScope::All, false);` under msmayaCommand.cpp

For some reason, I missed reading this last comment and I apologize for that. All MeshSync packages are currently still in preview, and therefore, it should be "MeshSync-0.7.1-preview"

What's the user story and purpose of this PR ?

Thank you for the feedback. We'll take a look.

> * While using this to prototype i've been adding mesh colliders to the game objects which works great Thank you. This one is not a bug, right ?

> * Often when i'm working i merge, and separate meshes, and after doing this a few times, the naming of meshes gets pretty messy, causing the game objects on...