Manas

Results 28 issues of Manas

I am hosting a [navidrome](https://github.com/navidrome/navidrome) instance on my machine and mounting my google drive Music folder into it using `google-drive-ocamlfuse`. On the host, I can see my google drive folder...

Refer https://learnopengl.com/Advanced-Lighting/Normal-Mapping `Tangent space normal mapping` section, this should result in a performance boost

enhancement
good first issue

Inputs and timings can be easily serialised into a json file by wrapping the current InputHandlers. Further `InputManager` can use this data to replay the event queue. Will be very...

Possible options: - use seperate entity to maintain state like a singleton in Godot and attach directly to root - dump into json diffs and use ID for C++ objects...

Currently we need to manually build documentation and commit the generated files

enhancement

based on this: ``` I have Vector where object is a a custom class I wrote. there are lots of Entity classes that contain an Component * member which point...

enhancement

Gainputs enumeration are randomly assigned to a key and don't hold any specific meaning. This should be better documented so that users knowwhat number maps to what keys.

enhancement

This will help in understanding where the camera is facing. Can be done using a view frustum. Basically, something like this should be visible : ![example](https://docs.blender.org/manual/en/latest/_images/editors_3dview_navigate_camera-view_cameras.png)

enhancement

changing model file of `AnimatedModelComponent` doesn't recompute the bounding box, the same issue may be with `ModelComponent` ![image](https://user-images.githubusercontent.com/43549821/151679363-894c9367-6171-4185-92aa-dcb75d620eee.png)

bug
needs-testing

Currently spring arm component only linearly interpolates according to the target's position. Spring arm should also detect camera's collision with other objects and reel it in accordingly. Also, add rotation...

enhancement