Sim Saëns
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Sim Saëns
Opening this as a draft, this is @johntm's original change to vg-renderer to use bgfx transient buffers. Will work with John to write a better PR description
We use vg-renderer extensively in our project and have found the need to specify a depth order (which gets passed through to `bgfx::submit` as `depth`). This is used to, for...