SimRacingStudio

Results 8 comments of SimRacingStudio

@jukibom You can find an example of how to integrate the SRS with your game directly from Unity: https://gitlab.com/simracingstudio/srsapi/-/tree/master/api/Unity3D

@BrianGilbert > @jukibom I agree that open ended is better. > > Unlike SRS, GameEngine allows GameEngine game plugins to be created by anyone. > that's an incorrect statement, you...

I will be interested in sponsor this feature

You need a udp port forwarded Some games locks to only 1 interface to listen the udp packets

If possible send the telemetry in the game name using the following standard it would be great. wreckfest wrc7 wrc8 wrc9 dirt5 ww1fighters nascarheat4 nascarheat5 vtolvr

![image](https://user-images.githubusercontent.com/47185130/113598465-2b49de00-960b-11eb-8c17-943baba57bd4.png)

Suggestion: install the app under C:\Users\USERNAME\AppData\Roaming or move the config files to \documents\spacemonkey