How to specify which objects to manipulate in pick and move tasks
Hi,
I was wondering how can I specify which object(s) to manipulate in the pick objects and move A to B tasks? Based on my understanding of the code, the candidate set of possible objects are defined like here. Then I should change the options input to the reset function to specify which object(s) to use in the environment. Is my understanding correct? Thanks!
The two envs have different initialization mechanisms. move A to B uses episode-based randomization, so you can do so by passing in episode_id like https://github.com/simpler-env/SimplerEnv/blob/0b13b698138576c449f8853c99b04202e3c04952/simpler_env/evaluation/maniskill2_evaluator.py#L82 . For pick objects , you can do so by passing in different seeds in the options
Thanks a lot! A further question is that it seems that only a subset of objects or triplets of objects are used for the pick and move tasks (like here and here). I was wondering that how are these task configurations chosen? Are they chosen to reflect the objects that are seen in the OXE demos? If that's the case, can I add more configurations to test out-of-distribution generalization to unseen objects or triplets in OXE? Thanks!
These are not necessarily seen by OXE demos; they are just randomly chosen.
Thanks! Where can I find a full list of all the possible objects supported in simpler for picking and moving tasks then?
Checkout these json files at https://github.com/simpler-env/ManiSkill2_real2sim/tree/cd45dd27dc6bb26d048cb6570cdab4e3f935cc37/data/custom which are loaded in the envs