simonmpomom
simonmpomom
I have the same problem. I'm using the Unity Transport and I've getting a few other errors as well. I posted more info about it over [here](https://github.com/Unity-Technologies/com.unity.netcode.gameobjects/issues/2767).
Okay. After messing around with it a little more, I've noticed I keep getting this every time I try to connect as a client from my build. I've been following...
Ummm... I don't believe I am. Again, I'm not very good at using unity but I believe I'm just using NetworkBehaviour from Netcode. My game is a simple 2D physics...