GPU-Planetary-Rendering
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GPU atmosphertic scattering and planet generation in Unity 3D
Great work! Is it possible to get some sort of skybox support with this atmospheric scattering effect?
Hi, Looking at the code I can see that the radius of the planet is set around 6300 , which is kind of the earth radius (6371 km). Can you...
I am looking into how to generate separated continents instead of a massive land. Having some flat zones helped, even though it still looks like a repetitive amount of mountains...