shiiironyanpan

Results 5 comments of shiiironyanpan

Megadimension Neptunia VII - CUSA03133 ``` [Render.Recompiler] translate.cpp:LogMissingOpcode:452: Unknown opcode TBUFFER_STORE_FORMAT_XYZW (1401, category = VectorMemory) [Lib.GnmDriver] gnmdriver.cpp:sceGnmSubmitCommandBuffers:2079: called [Render.Recompiler] translate.cpp:LogMissingOpcode:452: Unknown opcode TBUFFER_STORE_FORMAT_XYZW (1401, category = VectorMemory) [Render.Recompiler] translate.cpp:LogMissingOpcode:452: Unknown...

i skipped a shader on Yakuza 6 Blue Jacket Demo that gave scalar_alu.cpp unreachable and found a new missing opcodes: ``` [Render.Recompiler] translate.cpp:LogMissingOpcode:452: Unknown opcode S_ANDN2_B32 (20, category = ScalarALU)...

Skipping them allows it to load into gameplay, so it has something to do with detiling as the log tells me. It's also mostly vs shaders, there were 5 shaders...

Just for easier tracking (since I didn't write any details on the server's #showcase channel) Bypassing `UNREACHABLE();` on line 289 into `break;` made it fully loadable without any skips. Dunno...

Another oopsies, I forgot that I also bypassed `liverpool_to_vk.cpp` at line 207