Steven

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There isn't really a good way to place the camera at the right position unless we read the training dataset as well. I might add that as an option.

> > There isn't really a good way to place the camera at the right position unless we read the training dataset as well. I might add that as an...

Doesn't seem to work on 3.14.4.0 with an RMPP

Thanks for the detailed writeup. The iOS wrapper isn't included in the CI/CD pipeline, and I haven't been keen on updating it. Without [this entitlement](https://developer.apple.com/documentation/bundleresources/entitlements/com_apple_developer_kernel_increased-memory-limit?language=objc), I believe the memory limit...

> Hey @shg8, thank you for your answer! > > That's a shame as I've a hard time finding a GS viewer matching your quality :) Seems like iOS 3DGS...

We might want to add some notes about `CMAKE_INSTALL_PREFIX=`. We should direct the user to install to a local directory if they don't want to install to `/usr/local/lib`. Additionally, if...

There's no difficulty in implementing an Android wrapper, but it's currently low on the priority list.

Unfortunately training isn't a priority right now. I'd probably have to rewrite the shaders with slang before training could happen.