shefich
shefich
Hi, I always test by adding release builds to the Play Console internal test in order to get Play Services work. I have "proguard-user.txt" file. Here it is: `-keep class...
@ozdemir08 thank you, I will try it.
@ozdemir08 hi, I've tried to release the version with changes and the issue still persist. So, adding "keep class" doesn't help.
btw I can see that it started after upgrading to [v11.01](https://github.com/playgameservices/play-games-plugin-for-unity/releases/tag/v0.11.01)
I tried, but it doesn't help. I still have this issue. чт, 1 сент. 2022 г., 18:07 Mehmet Ozdemir ***@***.***>: > Could you try adding -keep class > com.google.android.gms.games.internal.v2.resolution.* {...
I have the same issue. The difference is only in mediated networks. Everything else is the same. Also most of the time error happens when "ApplicationQuit" happens.
I think it is the same.
I have the same situation. Tried unity 2019, 2020.3.34, 2020.3.35, 2020.3.36 - no luck.
Steps to reproduce: 1. Launch the app. 2. Close the app. 3. Launch it one more time(immidiately). 4. Crash happens.
Still have this error. I tried 3.0.3 and 3.0.4. `Fatal Exception: java.lang.IllegalStateException: WorkManager is not initialized properly. You have explicitly disabled WorkManagerInitializer in your manifest, have not manually called WorkManager#initialize...