Starr Shaw
Starr Shaw
**Describe the bug** The Camera Rig Component is not working as expected It's hard to really explain what is wrong.. it seems like everything is not working as expected. **Assets...
**Describe the bug** Actor Skin Attachment crash if you pick the Target Entity as itself, LOOP of death crashes o3de editor. Please see example... at the end of the video...
Signed-off-by: Starr Shaw ## What does this PR do? _Please describe your PR. For a bug fix, what was the old behavior, what is the new behavior?_ _Please add links...
**Describe the bug** "After user adding the RV mesh into the O3DE scene, the RV entity instantiated with two Mesh components. This isn't allowed, so the second mesh component was...
**Describe the bug** AP has issues processing models with history and nGons. History in FBX is from Maya DCCs tool. Will add a few test cases to this ticket. **Steps...
**Describe the bug** I had to remove these from my local build as they would crash my Asset Processor due to their size 1GB in all. Canyon-barren/cb_height_gs32.exr Canyon-barren/cb_macro_color.png Canyon-barren/cb_normalmap.png Canyon-barren/cb_rock_splatmap.png...