Starr Shaw

Results 6 issues of Starr Shaw

**Describe the bug** The Camera Rig Component is not working as expected It's hard to really explain what is wrong.. it seems like everything is not working as expected. **Assets...

kind/bug
sig/content
triage/accepted
priority/critical
feature/prefabs
feature/tech-art

**Describe the bug** Actor Skin Attachment crash if you pick the Target Entity as itself, LOOP of death crashes o3de editor. Please see example... at the end of the video...

feature/animation
kind/bug
triage/accepted
priority/critical
feature/tech-art
sig/simulation

Signed-off-by: Starr Shaw ## What does this PR do? _Please describe your PR. For a bug fix, what was the old behavior, what is the new behavior?_ _Please add links...

**Describe the bug** "After user adding the RV mesh into the O3DE scene, the RV entity instantiated with two Mesh components. This isn't allowed, so the second mesh component was...

feature/asset-pipeline
feature/editor
kind/feature
sig/content
sig/ui-ux
priority/critical
feature/prefabs
WF5
RTE
needs-ux-design

**Describe the bug** AP has issues processing models with history and nGons. History in FBX is from Maya DCCs tool. Will add a few test cases to this ticket. **Steps...

feature/animation
kind/bug
triage/accepted
priority/critical
WF5
RTE
sig/simulation

**Describe the bug** I had to remove these from my local build as they would crash my Asset Processor due to their size 1GB in all. Canyon-barren/cb_height_gs32.exr Canyon-barren/cb_macro_color.png Canyon-barren/cb_normalmap.png Canyon-barren/cb_rock_splatmap.png...

kind/bug
priority/critical