Stephen Shave
Stephen Shave
I also got this error - I'm using an 8BitDo Lite, updated to the latest firmware (1.03).
I've spent a little bit of time testing this using the 8BitDo Lite connected via Bluetooth I get: ``` GLFW: An uncaught error has occurred: InvalidValue: Invalid button in gamepad...
Important to note - this prevents it from crashing, but doesn't allow me to navigate using the controller.
I've tried `0.15.2`, and I'm still getting: ``` GLFW: An uncaught error has occurred: InvalidValue: Invalid button in gamepad mapping 050000005e040000e002000003090000 (Xbox One Wireless Controller) GLFW: Please report this bug...
That's OK! I'd love for it to be included with a default mapping - is there a way that I can generate one of those strings?
(as you can see) I tried making a pull request for the given IDs, but I think they match that of an XBox One / 360 controller, so I don't...
I second this - doing a `bundle update` in my project, specifying `spec.add_runtime_dependency 'mastodon-api', '~> 2.0'`, seems to bring down dependencies with versions like: ``` ... Using http 3.3.0 ......
Hopefully this is of some use, and I apologise if this is a wall of text/Markdown, but here is a list of all the API endpoints not currently implemented: ##...
I think the scrollbar size appears to be problematic on Firefox, where `scrollbar-width: thin` is being used to determine the width of the scrollbar. I am using Firefox Developer Edition,...
@raimund-schluessler That's good to know! I think this change (if possible) should be put upstream though, as I think the "standard" Firefox scrollbar should be wide enough that it matches...