egui_node_graph
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Build your node graph applications in Rust, using egui
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egui_node_graph issues
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Right now, the node graph can always be edited by the user. I think a read-only mode could be a nice feature to have. I could for example allow nodes...
It would be helpful to know how to use the "persistence" feature. I presume it uses serde to store state to persistence storage, but how to use it?