Sestain
Sestain
ClassId.h (Most likely optional but updated anyways.) Entity.h (Updated for Win32. I'm not sure how to get netvars for Linux yet.) WeaponInfo.h (Not sure if optional but took changes from...
### Description of Changes Makes whole image visible. ### Rationale behind Changes Top part of the image was cut off. ### Suggested Testing Steps None. Before:  After: ![Crash...
### Description Include bios' nvm file into input recording file (p2m2) so when the TAS is playbacked it will use the nvm from the input recording's file. ### Reason Makes...
### Description It would be nice to be able to have Pause on Start enabled and not frame advance everytime I want to record from bios start up. ### Reason...
### Describe the Bug Input playback seems to desync because emulation is a bit different between MSVC and Clang builds. ### Reproduction Steps Have "Pause on Start" enabled and turn...
### Description Extra Video Arguments should be able to set pixel format (pix_fmt) to something else, and not to force yuv420p unless using something like libx264rgb (supports bgr0, bgr24, rgb24)...
### Describe the Bug If video capture is on and save state is loaded emulator locks up, Qt interface still responds but all of the emulators functions halt. ### Reproduction...
### Describe the Bug PCRTCOverscan stays on "mode=1" even if "Show Overscan" was disabled from Game Properties and "Manual Hardware Renderer Fixes" was enabled. [GameDB] Manual GS hardware renderer fixes...