Santiago Montesdeoca
Santiago Montesdeoca
> Opened up default fruit scene, missing several materials. How do I resolve this? I can't help you much there, as I don't have a Mac. It seems to be...
This would involve a massive workload... Unless the Blender Foundation steps in, this is highly unlikely to happen.
Feel free to propose it =)
This is due to the way Maya works, as only one window can show/modify the material attributes, i.e. either the attribute editor or the Hypershade. Once you open the Hypershade,...
If I remeber correctly, this was an issue with color management. This has been fixed in [MNPRX](https://artineering.io/software/MNPRX/), which I would recommend you to use instead of MNPR
Hi @ggaray360, I'm going to need more information than this to troubleshoot this problem. 1. Version of Maya (with update) 2. Platform (Mac, Linux, Windows?) 3. Language of Maya
Hey @MOo0N, thanks for bringing this to our attention. MNPR is not actively supported anymore, so please consider using the production-ready [MNPRX ](https://artineering.io/software/MNPRX/) instead =).
Hi Rose! 1.- This seems quite odd... Unfortunately, I'm not maintaining this open-source version much anymore, as I seem to be the only one caring about it. Please take a...
UDIMs are not supported in the current mnprMat. You could modify the shaderFX networks to support it though, such a contribution would be quite welcomed =)
Sorry, I can't help you troubleshoot this with this amount of information