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a collection of re-usable scripts for bitsy game maker

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some of the tests are known to be unreliable and will fail even when working: - dialog box transition: timing-based, sometimes captures post-transition - transitions: timing-based, sometimes captures post-transition -...

enhancement

``` DLG 0 """ {choice - option one result of picking optionA(jumpNow "3") - option two result of picking optionB } """ NAME dog dialog DLG 3 Opp NAME opp...

bug
multi-hack

Due to how the solid items hack is implemented (player actually moves and picks up item, then both are put back), the follower movement does not behave as expected when...

bug
multi-hack

if you put an exit-from-dialog command inside the dialog of a solid item, the x and y coordinates of the hack will be ignored. this happens because the way the...

bug
multi-hack