secondimpactrob

Results 4 issues of secondimpactrob

The `ContinuanceToken` class, which is sometimes returned from login API calls, cannot be debug-logged out since its `ToString` functionality always fails with result `LimitExceeded`. ```c# public Result ToString(out Utf8String outBuffer)...

Epic documentation states that Steam Auth login should be performed using a ticket from Steam's **GetAuthTicketForWebApi** call. See here: https://dev.epicgames.com/docs/dev-portal/identity-provider-management#steam However the PEW Steam Manager / samples do not use...

PEW plugin's Steam sample code builds in assumptions that Steam's tickets / tokens will never expire. SteamManager.cs code has retrieved tickets internally cached permanently, after the first time they are...

Hi there, Stumbled across your code while learning Unreal and trying to figure out the scene proxies for debug visualisation. Your blog post and source is very useful - thanks!!...