seblanc

Results 5 comments of seblanc

I'm facing the same issue, I would like to load by default a *.ply file, and make sure it is placed at the right location. Otherwise, I always end up...

Thanks for your advice Peamon. In GaussianSplattingCamera.cs, isXr is already equal to false: `10: public bool isXr = false;` I tested the game with isXr = false and with true,...

This is awesome, it works like a charm. Although the quality is much lower than my original splat file when visualized in other viewers, is there a way to improve...

Hi, In my project, the *.ply is located at the root directory (same level as the Asset folder). I'm not sure this makes a difference though. Have you tried loading...

If the original (demo) splat ply works, it looks like your custom splat have a problem. Could it be that the origin is not well placed, thus rendering the splat...