Sebastien Blaineau-Ortega

Results 27 comments of Sebastien Blaineau-Ortega

Closing the ticket since it was fixed by #1855

If I understand well, you're using the Arnold-USD export from Maya ? What you describe is one of its design limitations, as this option converts the scene to arnold and...

ok, which problem did you have exactly with the mayaUSD way ? That would be something we want to fix.

Note that, for the fix to work, the attribute needs to be set as "velocities" and not "primvars:velocities"

Closing the ticket as the issue isn't reproducible anymore with USD 23.11

interesting, we can modify the test and set subdivisionScheme = "none". It won't fix the underlying problem though. In the procedural side, since primvars:arnold:subdiv_iterations is not set, we are considering...

Hi @nicoclaisse the issue about relative paths with UDIM was fixed last week in https://github.com/Autodesk/arnold-usd/issues/1881 About your last question, you should leave the original texture path in the filenames. Arnold...