Sebastian Wachter

Results 9 comments of Sebastian Wachter

> I tried with css but i couldn't, how do i actually select the scratchable image and edit thier hieght and width > > You can see the problem here...

it's working probably a problem with your code

Take a look at this pull request. You'll find what you need in the example.js

@BlackRosie this appears to be a problem with the servers not sending the response in the "expected" time. To ensure stability you can do something like: ``` if (fortresponse) {...

And @kylonx I had a similar issue with the code. I increased the tick rate of the interval from 5 seconds to 10 seconds and it doesn't appear anymore.

@alisd23 Just researched this for 2 hours and accidentally stepped over this PR which resolved my issue. Can you please merge this?

I am having the same issues and also don't know how to resolve them... The same thing also occurs when finding game object like: ```c# GameObject[] gameObjects = GameObject.FindGameObjectsWithTag(""); ```

It should be able to save the response of `getImageData()` (https://developer.mozilla.org/en-US/docs/Web/API/CanvasRenderingContext2D/getImageData) in a database and restore its state using `putImageData()` (https://developer.mozilla.org/en-US/docs/Web/API/CanvasRenderingContext2D/putImageData) However I'm currently working on a native WebComponent to...

if i understand it correctly: the behaviour is caused because the component listens to resize events and resets the drawing area when the window is resized. toggling fullscreen is causing...