Sebastiano Mandalà
Sebastiano Mandalà
Hi, I installed lightzone 4.0 and I noticed that there is something wrong with the rendering of the dark colors. Not sure how I can explain it, but the blue...
when I start the xamlPad example I get this. The other example works fine XamlParseException: Position 6:3. MarkupExtension not found for Binding Xamarin.Forms.Xaml.ExpandMarkupsVisitor+MarkupExpansionParser.Parse (System.String match, System.String& remaining, System.IServiceProvider serviceProvider) (at...
I don't understand why I don't see the extra counters consistently in streamline. My understanding is that I have to launch the app and I cannot attach to it, but...
It seems that the code is not net standard 2.0 compatible.
once installed the package, I get this error: Library\PackageCache\[email protected]\Editor\Chart\ChartMarkerRegistry.cs(8,19): error CS0234: The type or namespace name 'EventSystems' does not exist in the namespace 'UnityEngine' (are you missing an assembly reference?)
I am not sure why, but the package settings were not saved when changing. I had to delete SelectiveProfiler.asset to reset the values
Used to work, but now it refuses preview maps
#if ImmersiveVrTools_DebugEnabled LoggerScoped.Log($"Application not playing, change to: {e.Name} won't be compiled and hot reloaded"); #endif e is not found
I am not sure yet that what I am doing here is what the lib expects me to do, but if so, it seems a waste allocation wise (games, unity)...
It appears from what I seen in the function UpdateLogic that ProcessDelayedPackets will handle received message, but skiping the packet loss computation. Am I right? A bit hard to say...