sdw12138

Results 7 comments of sdw12138

![image](https://github.com/xxlong0/Wonder3D/assets/77312798/ca937b5c-2bbf-40c5-b9a6-3a53bc0512c1) ![image](https://github.com/xxlong0/Wonder3D/assets/77312798/8ba32717-8afa-49d2-9fcb-2cd363d53ccf) Thank you for your reply. I'm sorry I didn't make it clear. My awareness is: Will changing the color of the normal [back] in the picture affect the...

> > ![图像](https://private-user-images.githubusercontent.com/77312798/288702658-ca937b5c-2bbf-40c5-b9a6-3a53bc0512c1.png?jwt=eyJhbGciOiJIUzI1NiIsInR5cCI6IkpXVCJ9.eyJpc3MiOiJnaXRodWIuY29tIiwiYXVkIjoicmF3LmdpdGh1YnVzZXJjb250ZW50LmNvbSIsImtleSI6ImtleTEiLCJleHAiOjE3MDE5NDEwMDYsIm5iZiI6MTcwMTk0MDcwNiwicGF0aCI6Ii83NzMxMjc5OC8yODg3MDI2NTgtY2E5MzdiNWMtMmJiZi00MGM1LWI5YTYtM2E1M2JjMDUxMmMxLnBuZz9YLUFtei1BbGdvcml0aG09QVdTNC1ITUFDLVNIQTI1NiZYLUFtei1DcmVkZW50aWFsPUFLSUFJV05KWUFYNENTVkVINTNBJTJGMjAyMzEyMDclMkZ1cy1lYXN0LTElMkZzMyUyRmF3czRfcmVxdWVzdCZYLUFtei1EYXRlPTIwMjMxMjA3VDA5MTgyNlomWC1BbXotRXhwaXJlcz0zMDAmWC1BbXotU2lnbmF0dXJlPWVjZjVhMGU1OGEwYTZhZmU0ODkzODNhYjE0ZTljOGZlZDFmZGE0NzFlOGVlZWQ3NTljNWNhMTVhYzFhNzkwYzYmWC1BbXotU2lnbmVkSGVhZGVycz1ob3N0JmFjdG9yX2lkPTAma2V5X2lkPTAmcmVwb19pZD0wIn0.LVgZhtDD9UJeche7BXqKz1AMZyP_drNlkBwy2I3vN4E) ![图像](https://private-user-images.githubusercontent.com/77312798/288703073-8ba32717-8afa-49d2-9fcb-2cd363d53ccf.png?jwt=eyJhbGciOiJIUzI1NiIsInR5cCI6IkpXVCJ9.eyJpc3MiOiJnaXRodWIuY29tIiwiYXVkIjoicmF3LmdpdGh1YnVzZXJjb250ZW50LmNvbSIsImtleSI6ImtleTEiLCJleHAiOjE3MDE5NDEwMDYsIm5iZiI6MTcwMTk0MDcwNiwicGF0aCI6Ii83NzMxMjc5OC8yODg3MDMwNzMtOGJhMzI3MTctOGFmYS00OWQyLTlmY2ItMmNkMzYzZDUzY2NmLnBuZz9YLUFtei1BbGdvcml0aG09QVdTNC1ITUFDLVNIQTI1NiZYLUFtei1DcmVkZW50aWFsPUFLSUFJV05KWUFYNENTVkVINTNBJTJGMjAyMzEyMDclMkZ1cy1lYXN0LTElMkZzMyUyRmF3czRfcmVxdWVzdCZYLUFtei1EYXRlPTIwMjMxMjA3VDA5MTgyNlomWC1BbXotRXhwaXJlcz0zMDAmWC1BbXotU2lnbmF0dXJlPWEzMDkwMzVjNjMzZjNmNzdjMDhmYjdlYzhmM2RlM2NlNzA4YjI3NjEyZjA0YWJlMTFiZDJlODdmNzUzMGM0MDYmWC1BbXotU2lnbmVkSGVhZGVycz1ob3N0JmFjdG9yX2lkPTAma2V5X2lkPTAmcmVwb19pZD0wIn0.oXw2oK7XK23M9v5tHF1zgWsh3ZAp0lLG8AmdgxHg3QE) > > 感谢你的回复。抱歉我没说清楚。我的意识是:改变图片中法线[背面]的颜色会影响最终重建的3D网格吗? > > 事实上,不同的颜色只是意味着法线在不同的系统中定义。如果使用与其定义系统一致的“更改”法线,则重建结果不会改变。 Thank you for your reply. I have another question: The paper uses blenderproc to produce 3d model normal map and...

> 有两种方法可以做到这一点: > > 1. 正如代码所示。(每个视图都有世界法线和normal_system == 'front') > 2. 要将所有“颜色”更改为前面的“颜色”(就像您在后面所做的那样,但您需要全部更改),然后更改 normal_system == 'self' > > 你现在做的方式,可能(我根本不确定)但它可能会重建几何体,但法线不会很好,所以渲染会很糟糕。 Thank you for your reply.

![image](https://github.com/xxlong0/Wonder3D/assets/77312798/ae98f540-0e76-4481-992a-abeb306385c9) @fefespn **Hello, I would like to ask you again. What is the result of different parameters of normal_system: front, self? and When are they used in what conditions?**

> 您好,我们这边测试了Qwen1.5-7B-chat,在32k文本上依旧能够正常生成~ 请问具体您遇到的问题是什么样呢 那 尝试过 64k文本 or 100K文本吗? 我的测试结果显示 当超出窗口后,效果变差

> 您好,我采样了部分128K的passkey retrieval的数据,使用Qwen1.7-7B-chat同样能够准确地从文本中抽取passkey 哦哦哦,感谢您的回复。请问你抽取的passkey 所在位置是否比较固定,比如文章开头 or 末尾处。您方便提供一个样例给我,辅助我测试吗?