Sebastian Dröge
Sebastian Dröge
How does rendering in limn work, what rendering API(s) does it use and what options are there to draw custom widgets? OpenGL would definitely be an option, for integrating that...
The usual approach for this would be to run things in different threads and then integrate them with each other via channels. > * glib main loop Note that this...
AFAIU that's the goal (but @stjepang would know for sure) in the end. To some degree you could already achieve that by making it possible to implement *something* to allow...
Btw, just to be clear, I completely agree with your overall goal here. I'm one of the maintainers of the glib crate and a GLib developer, and I also have...
Do you have a proposal how this should look like in the end, i.e. how code using it would ideally look like? The main problem here seems to be that...
The problem with directly adding it on the builder (option 1) is that it then moves methods of contained objects to the top-level object. Sooner or later that's going to...
I think you're right and this seems to go too far away from plain bindings to a higher-level API. The builders as they are seem acceptable as they only expose...
These version constants should be ignored in the `Gir.toml`. Do you want to submit a PR for that?
It's not an `u64` variant but a `gulong` / `libc::c_ulong`, so this would actually be an `u32` on 32 bit platforms (and Windows x64). That should be the variant you...
That looks correct to me but I don't really know this API. Did you figure it out in the meantime? Does it behave the same wrong way in C if...